Got it, did it, luv it! Is there anyway we can get some folks together for a multi player? Cant wait to use my hand gestures! :anpeace:
Osprey, i love this game although i have not recently had much joystick time with it.
Been playing Age of Empires, world domination gets kinda addictive
In ROF i love the Camel and the Driedecker DRI
Been flying on the TOW Server good maps and almost full each mission. Iâm addicted to this frikkin game Ive bought all AC except the Newport 17 and Pfalz DIIIâŚ
I am pleased they are continuing to improve this game and it is turning out to be the game we had hoped it would be.
Had a great session last night with Osprey in the TOW server.
Still not getting many airkills thou
Thanks for the heads up. Finally a âworkingâ windsock and yes, the BMW engine for the D-VII :anpeace:
In this minute the Update is ready to download: 120MB
Edit: Just tested the offline-mode, works without problems. You just have to login online once. But I had to shut down the Posteffects to have my flying FPS back
Pinched from SimHQ-
Change list 1.010 - 1.011:
NEW/IMPROVED FEATURES:
- MAIN: Offline General Game Mode added.
- MAIN: Quick Mission Game Sub-Mode added.
- MAIN: Fokker D.VIIF fighter added.
- MAIN: âHat In The Ringâ Campaign added.
- MAIN: Dynamic Windsocks added to Fly Now missions, Quick Missions and Fast Co-op missions.
- MAIN: Over-G graphics and sound effects added.
- MAIN: New Wounding graphics and sound effects added.
- MAIN: 3rd party skin approving system for MODS OFF game mode added.
- GRAPHICS: Gamma-correction control added to Settings.exe.
- GRAPHICS: New optional Bloom post-effect added.
- GRAPHICS: Optional HDR post-effect added.
- GRAPHICS: New Rain Drops post-effect added.
- GRAPHICS: Planes and Vehicles visibility range increased for views with narrow FOV.
- MULTIPLAYER: System chat messages added (Player connected, Player exited, Player banned, Player kicked, Player pilot killed, Player A shot down Player B).
- VIEW: âAllow spectatorsâ option completed. Now if itâs off, then any user is only able to look from his cockpit or friendly camera operator.
- PLANE: Mixture and Radiator controlling keys are smoothed.
- PLANE AI: Planes AI settings are now specified not in code but in config files, so now tuning them is easier for modders.
- GUI: New design of the Main Menu added.
- GUI: Mission Options dialog redesigned.
- GUI: Mission Options presets added.
- GUI: Logoff function on Main Screen.
- GUI: Flight Recording settings moved to Options screen.
- GUI: New design of Hangar Plane Settings window added.
- GUI: Career screen redesigned.
- GUI: In-game flight map and chat position, size, opacity now storing.
- GUI: MG convergence setting storing added.
- GUI: Chat is accessible from all Pre-Mission screens in Cooperative game mode.
- GUI: Ships and Trains map icons added.
FIXES/BALANCING:
- MAIN: Sound-stutters/delays and Sound-related stuttering under Windows 7 was significantly reduced.
- GRAPHICS: Night reflections on chrome surfaces fixed.
- GRAPHICS: Moon phase inversion fixed.
- INPUT: Curves storing bug fixed.
- INPUT: Mouse sensitivity and mouse Y invert options fixed.
- VIEW: Camera controls (zoom) stuck fixed.
- VIEW: Camera should no more âlook to nowhereâ when deactivated planes are presented in mission.
- VIEW: Camera operators were fixed - now it can be dynamically deactivated and activated from mission. Selection of camera operator by F12 and LCtrl-F12 now corresponds to coalition(ie. Allies or Central Powers) of the Camera operator. This should greatly help mission modders.
- PLANE: In case of âstart in airâ, key-controlled Mixture and Radiator no longer drops down on first touch.
- PLANE: MG Belts movement now visible when firing (not only when reloading).
- PLANE AI: Fokker Dr.I often ground-crashing in low-level air combat fixed.
- PLANE AI: Sopwith Camels often ground-crashing when attacking landed plane fixed.
- PLANE AI: Sopwith Camels oscillation when attacking landed plane fixed.
- VEHICLES: Ground units should no longer fire in place where deactivated object was located.
- VEHICLES: Game crashing when ship receives a waypoint which is located beyond the complex and long river system fixed. Such a complex situation is still not supported by shipâs pathfinder, but CTD is fixed.
- CAREER: Career should now be correctly finishing if squadron plane time of service is over in 1917.
- STATISTICS: Aerostats should be correctly counted in the post-mission statistics now.
- STATISTICS: Clientâs wounding, which was caused by collision, now is shown in post-mission statistics.
- STATISTICS: Autopilot now not blocking profile statistics.
- STATISTICS: Plane kill event now happens in the start of plane engine fire. So kill-stealing in this case is now restricted.
- DSERVER: System logs added.
- DSERVER: Added missions rotation limit parameter (ShutdownLoads=âŚ), it is temporary solution against DServer crashing after 16âŚ19 like on COCOS server.
The new Patch is wonderful.
Just had a few Capture-the-flag sorties which were big fun. People mostly were flying in pairs and teams going for a tactic, less arcade than I thought a CTF-mode would be.
Nice to see such a little company is taking step by step into the right direction:w00t:
1920 x 1080 wow exciting fighting itâs like time-travelling back to RB3D days. And nights
Ming
Very nice so we can expect an eindecker too
I will have to break out the Credit Card for both these machines.
I should be back flying online next week but am very tempted by this goodness; is the Iron Cross version available to European customers or should I hold off for a few weeks?
Soon in Europe I think I heard Ed, look at the 777 Studios site there should be info on there about release dates
Or ask Jason. Go on I dare you
Ming
Oooh, decisions decisions!
Wont make any difference if I get the current version, though, will it? I just d/l the extra aircraftâŚ
Donât tell the wifeâŚ
Mumâs the word, quide liderally
Careful mate, get the Iron Cross DVD and you get planes that you might have paid for already
Ming
Agony of indecision :eek:
ROF:ICE European release schedule
http://riseofflight.com/Blogs/default.aspx
1.014 is the latest update last week, very nice
Ming