Hi all.
I am building a mission, and I have built the concrete “test runways” were I want them, but when I select a flight and click take off, they either crash when game starts, or appear on the grass.
Anyone know how to sort this ?
Thanks.
Hi all.
I am building a mission, and I have built the concrete “test runways” were I want them, but when I select a flight and click take off, they either crash when game starts, or appear on the grass.
Anyone know how to sort this ?
Thanks.
Don’t have to set it as a target like carriers do you?
Starting to think that one of my patches didn’t take completely. I’ve got all the new lights, smokes etc… But I don’t seem to have the runway object in QMB. What Object Number is it?
Ah … you might have hit the nail on the head … I will try that tomm… err… later today PeeGee, ta
They are in the stationary ships list m8, right at the bottom.
Thanks for that, Majik, found them now
Setting them as a target works, just like the carriers. In fact, they seem to be an adaptation of the ship model, need to release chocks.
And avoid falling off the edge when landing :o
DOH! I was after those runways last week but thought they had been removed in the patch, well at least they put them in an obvious place, ‘stationery ships’ :rolleyes:
The best way to use them, it seems, is to place a series of test runway 3 to form a large field and then replace them all with runway 4. After that, human players will need some visual ref to show the edge of the ‘field’ for t/o and landing.
Oh, and according to Ubi forum, 20-25 is the max limit or the game crashes