Serata lotteria channel giovedì 22/04/1944

@51Squadron @Trainee @EAF51_Ibanez @Cipson @ITA_WVoss @EAF51_Neptune

Siore e Siori
Stasera ennesimo tentativo su the Channel o la certezza granitica di Normandy?
A DCS l’ardua sentenza…
ORE 21 come al solito, sperando che i crash non ci siano né con il PC né con L’EAF Landing…
Segnatevi, orsù, polli e ali ruspanti

Tonight we try the Channel or The Normandy, we hope without pc crash… or EAF Landing!! Training as usual.

First of all we will do some training on our server at 21.00 and split the pilots with a t.o. or a seasoned pilot!

Joker IN!

Probabimente mi faccio una sessione pomeridiana di “lezioni private” con Nick o con Joker.
La mia partecipazione serale è legata a due fattori:
(1) lo scenario - la mia scheda video da 2 Gb non regge la mappa Channel.
(2) la sopportazione della consorte per i miei rinnovati lunghi periodi di permanenza in cockpit :slight_smile:

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Dopo oltre 20 anni, non si è ancora assuefatta? :thinking: :joy:

Chip IN

Shardana in

Presente!
Anche la zona rossa ha qualche - piccolo - lato positivo: prove coro sospese :sweat_smile:
Positivo per le attività 51°. Non tanto per quelle corali :laughing:

I would like to fly with you guys tonight also, but I do not have the Channel map. I’ve got only the Normandy. Also I downloaded the stand alone version of DCS, so I need to configure everything again, but I hope I will manage to do that till 21 :slight_smile:

But we will fly mostly normandy, is the sale still on? Since the channel is absolutely fabolous!!! See you this evening, we do fly with the openbeta version as most of the users :slightly_smiling_face:

Eh ultima settimana per noi in veneto, poi si apre la settimana prossima

Maybe the sale is on, but I am out of cash :smiley: so I willt try to get in on the next one :wink: . So see you on ts at 21! I’m glad that there are some trainings as I have not been flying for a while and I am still a noob in DCS (still don’t remember starting engine procedure).

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(still don’t remember starting engine procedure).

It is still a common disesase, Neptune :slight_smile:

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For the controls, if You still have the old save games DCS folder, You can try to copy to the new one…
Also, If I remeber You still have only the P-51 so is a bunch of buttons to map.

I really could use the flytime haha so I’ll be in too
(if wife doesn’t mind), just recived my rudderpedals today, need to test them
Cheers

4 Likes

Uscito Update:

DCS World

  • MP. Dedicated server hangs when mission not exists - fixed.
  • MP. Fixed Dedicated Server header name.
  • MP. Fixed display of player pings.
  • MP. Dedicated server stops responding when minimised - fixed.
  • MP. Server crash when people join in server - fixed.
  • VR. Controllers are not working correctly in open beta - fixed.
  • When you view the new propellers from the side, they appear to be layered on top of the clouds - corrected.
  • CTD on AI attack A-20G vs L-39ZA - fixed.
  • Fixed potential crash on AI group taxi.
  • Crash on woATC::getClientRunwayPosition - fixed.
  • User mission creates a lua crash - fixed.
  • Crash on second run of track - fixed.
  • MP. Fixed server crash related to aircraft being on the runway.
  • MP. Dedicated server. Active mission in the list doesn’t correspond to really played - fixed.
  • Raindrops sound bug fix.
  • F-14. Mission Editor “god’s eye” preview model has not wing folded mode - fixed.
  • ME. Degraded UI performance when user creates 2nd (3rd) trigger zone - fixed.
  • MP. Players in non-pilot slots of multicrew aircraft do not appear in the player list - fixed.
  • ME. After mission creation with Custom preset, coalitions can be changed - fixed.
  • AI aircraft. Part of the group sometimes stops on taxiway after landing - fixed.
  • RIM-7 missiles will not explode after launch when launched against jamming targets.
  • Added: IR_emission_coeff for all China vehicle/ship.
  • Updated: JF-17 wingtip PL-5E zero-drag.
  • Updated: rename SPJ pod to KG600.
  • Updated: vehicle/ship encyclopedia for animation.
  • Updated: vehicle/ship tag.
  • MP. Select server panel. Added a Favorites Only checkbox to speed up the UI with a large number of servers.
  • MP. Dedicated Server. Change colors of coalition task progress bars.
  • MP. New version of the network protocol. Incompatible with previous versions.

DCS: MiG-21bis by Magnitude 3

  • Added missing canopy texture.
  • Added missing English labels for the SPS-141 control box.

DCS: JF-17 by Deka Ironwork Simulations

  • Fixed: missing chute model after cut-off
  • Fixed: PRF mode for 1 bar scan
  • Fixed: Radar TA mode still works when silent
  • Fixed: WPT should not automatically switch to next in AG mode
  • Fixed: reset ΔT of current WPT TOT will do same for all following WPTs’ TOT
  • Updated: WPT box shows directional arrow when out of HUD FOV
  • Updated: defog sound effect
  • Updated: EFM for wingtip PL-5E zero-drag
  • Updated: remove SPJ station check in Single Player mode

DCS: F/A-18C Hornet by Eagle Dynamics

  • Using SLAM/AGM-65E alongside targeting pod can in some circumstances result in some ground units becoming semi-transparent to the targeting pod - Fixed
  • Pressing AUTO in HSI should select the first waypoint - Fixed
  • Undesignate should return to search in manual acquisition - Fixed
  • Wrong distance to azimuth line at 5nm at certain distance to TACAN - Fixed
  • Harm pullback breaks manual Harm selection - Fixed
  • Castle right doesn’t display RDR ATTK page on right DDI A/A mastermode - Fixed
  • HSI / SA Waypoint offset from sequence lines - Fixed
  • AIM-9 Switching racks after selecting other weapons - Fixed
  • AG RADAR flashing after pressing data in range page - Fixed
  • TWS should default to AUTO from STT - Fixed
  • HSI/SA are oriented track-up but color map is oriented heading-up - Fixed
  • Time on Target can go over 24 hour clock - Fixed
  • HARM Pre Briefed mod overwritten by heading change - Fixed
  • Training missions: Added japanese localization

DCS: F-16C Viper by Eagle Dynamics

  • Sometimes hang when strange A/A weapons load and dogfight switch - fixed

DCS: F-86F Sabre by Belsimtek

  • Aileron Control at Mach .9+ Needs looked at - Fixed

DCS: Flaming Cliffs 3 by Eagle Dynamics

  • Su-33. AAR causes DCS crash - fixed.
  • MiG-29. In some EN training missions a Russian speech was present - corrected.
  • A-10A. Corrected canopy reflections.

DCS: FW 190D-9 by Eagle Dynamics

  • Fix for oxygen refueling on Refuel/Rearm

DCS: Bf 109K-4 by Eagle Dynamics

  • Oxygen is set to On for Airstarts

DCS: P-51D by Eagle Dynamics

  • Functions “Oxygen emergency valve” and “Diluter lever” are mixed up - fixed

Campaigns

The Border Campaign by Armen Murazyan:

  • Added weather presets.

Spitfire LF Mk. IX Operation Epsom and P-51D Charnwood Campaign Campaigns by B&W Campaigns:

  • Updated weather conditions to closely match actual Allied pilot observations from the mission date and time.
  • Temporarily reduced the number of 88mm flak sites that activate pending tuning of shell accuracy and damage. Heavy flak encounters will be fewer than historically reported but mission survival will be much more likely.

L-39 Albatros: Kursant Campaign by Eagle Dynamics:

  • Clouds update.

The Enemy Within 3.0 Campaign by Baltic Dragon:

  • Mission 19. Fixed problem with Apaches not taking off at mission start.

DCS: F/A-18C Operation Pontus Campaign by 373vFS Greg, 373vFS_Petritis, Baltic Dragon:

  • Fixed Mission 1 Skip option bug.
  • Added Campaign Score window.
  • Tweaked AI behavior triggers (fixed low flying issue, losses).
  • Tweaked AI Tanker orbit path.
  • Enemy transport aircraft fixed low flying.

DCS: F-5E Black Shark Resolve ‘79 Campaign by SorelRo:

  • Weather optimized for the 2.7 clouds
  • Added a skip mission feature that allows the player to continue the campaign
  • Added TACAN station into the campaign
  • Refined victory conditions for each mission
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però che combinazione, ieri è uscito update per IL2 con lo spit mkXIV e altre cose fighissime… secondo me la competizione fa bene :slight_smile:

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ci saro’ ma con un po di ritardto

Il fatto è che… Non c’è competizione se sì va sul realismo :sunglasses: