Han asks me if we want to form an EAF sub-team chaps, please let me know what you think before I reply, I’ve told Han that I will check first on your levels of enthusiasm
I must advise you that Jason is in the mix now and he already said he’s ‘watching us’ (I quote accurately) and so you will need to be committed to turning up for testing sessions when possible, or possibly face the Wrath of Jason. That would probably not be a pretty sight
Subteams at the moment info
… before starting the most major part of RoF way from first release times… Subteam leaders (Zuboff, Gunslinger, Sizzlor, Viper)
So there are currently four subteams in testing
I’ve tried to find the schedules for testing sessions but so many posts over there… I know that subteams were flying at the weekends, Sat/Sun afternoon sessions: Friday night late is always good for me
There will be server-testing and an ideal opportunity for our network-savvy comrades to help out, I hope there will be first looks at the SDKs (for campaign-building and modding, creating objects and so on) too for beta-teams to test. Although these are more like WIP teams, as beta-testing finished with the latest and current version 1.014.
The versions that we’ll be testing will be 1.015 and 1.016 <pause> can’t wait to see RoF 2.0
I can report that 777 Studios have plans for the Moscow development team way beyond what I’d imagined, Rise of Flight is not a one-off, Jason plans that it will be the first of many expansions. And he seemed interested when I mentioned an armour sim please
The bit I like is that they’ve got two versions of WIP versions er, in progress. They seem to already have the long-term view, and Puff will confirm I think that these guys are seriously good game developers…
So a chance to get in on the ground floor, the more the merrier for the EAFWW1 subteam, fill the dangerous skies with EAF-ers, <voice rising in pitch and volume> an opportunity to chase the Circus back to Berlin comrades! We’re going to need bigger fuel tanks
Ming