Stavo guardando come recuperare un pò di risorse aggiuntive per il vr.
Un’idea è chiudere o ridurre la Cliff House di WMR
gongolando ho trovato questo
If you go to this folder: C:\Windows\SystemApps\EnvironmentsApp_cw5n1h2txyewy\
And rename EnvironmentsApp.exe. this stops cliffhouse from loading; hopefully giving back the video card memory and other resources.
Non so se funziona.
Un altro utente ha proposto di caricare una casa più semplice che ruba meno risorse
You can’t disable it since it’s works like driver and is necessary for wmr to work. However you can:
- pause screen mirroring in wmr
- use smaller environment from skyspaces
Supposedly simpler environments (there is one which is just small room with 2 walls) load faster and use less memory but I couldn’t test that since there is no fpsvr analog outside of steam.
For steamvr games you can disable steamvr home environment and just be placed in void, that reduced background cpu usage from like 3-5% to 1-2% according to fpsvr, but my cpu is pretty old 4c4t so it might not matter on newer models.
Se usate SteamVr quella di steam si può disabilitare!
PS credo si possa anche rimuovere il mig29 che ciuccia risorse e viene caricato ogni volta che si apre la mappa <F10