Olegs BOB

Hi Mates!

I just thought we can start a Thread here with all information about Olegs BOB.

Here is a link about the aircraft models in BOB, but maybe you know it:
http://www.airwarfare.com/Sims/IL2BOB/updates_aircraft.htm

Here are some awesome german train models from Foo.bar with everything that belongs to it ( i don’t know the english names :wink: )

What a nice fodder for our cannons, abit too nice but what do you think?

Paf_EAF310

:eek: Those trains and the spit cockpit looks just awsome!

Wonder what BoB will require in terms of HW…

Thanks Paf!

Wow :slight_smile:

Ming

That looks amazing! A shame we won’t be seeing much of the details of those trains, when we strafe them at 300 mph. :smiley:

S!/slush

BOB is a flight or a train simulator :confused: :bootyshk:

Well they did make the trains run on time

Whatever is the top spec 3 years after release!

WB.

Wow is a New MS Simulator? Legend tycons?

It’s absoutely stunning work, the guys who did it have my admiration. And for a combat flight sim it’s also a complete waste of time.

I hope we’re not going to see a continuation of the problem that’s always lurked in the background with Il2 - an obsession with small detail while bigger, easy to fix problems go unattended.

Someone there needs to look at priorities.

Yes PeeGee thats the danger and i hope it will not happen.
For example,I hope they put only so much planes in, the engine can handle not like il2 now.
But the guy making these trains just put at much details (Polygons) in, what oleg allowed for trains. Its from 2000 (biaxial-wagons) -10000 (really big objects like the “Leopold”) Polygons.
A Plane in BOB will have 35000 !!! Poligons, so you have to see it in this relation :slight_smile:

Paf_EAF310

The big picture gets swamped by the details ironically yes PeeGee…

Do not forget though chaps that you will not be seeing trains like this normally

Level Of Detail routines mean that you can have 500 trains like that and render them speedily - as Rowan did with their 1000 planes in the sky

But OTOH we’ll need lots of memory on the card or nearby because the full models in all their complexity will need to be in memory most of the time. PCIe to the rescue maybe and 512MB on the videocard will be good

Ming

Don’t forget the ability to reuse objects/models in other games.

For instance, 1C’s WW2 RTS game will use plane models from IL-2, saves them the time to have to build them from scatch themselves.

found some more pics, but they are older…

Paf

Will my Pentium3 / ATI9600 support BOB :confused: :frowning:

Does it support PF? :eek:

Thru 4.01 go … ok go :rolleyes: , now PF run a bit slow :anpaper:

The FPS FarCry :bmg: go instead very well :anpeace:

Just now I am watching that pictures. Really it is very nice. I am starting to save money for new PC. :slight_smile: By the way, it looks that there will not be place for old planes from IL-2.