Crysis is currently blowing what passes for one’s mind, astounding and one starts thinking about upgrades does one not 
Aegia got snapped up by NVidia so there’s serious hardware in the wind. Browsing for more on this I found this OGL2.0 benchmark with realtime global illumination
Lightsmark is a new OpenGL 2.0 based benchmark with realtime global illumination in practical scenario: level from 2007 game (220000 triangles)
Putting that into context, Crysis is using well over 1 million triangles/frame- but no global illumination. GI is the next step towards photo-realistic sims
Download:
http://www.opengl.org/news/permalink/lightsmark_opengl_20_benchmark_released/
What it looks like on your computer. For giggles check the posting as opposed to marching morons in life-or-death struggles about videocards. These people don’t know who Winston Churchill was 
Ming
Ming,
As lightsmark uses a plain old .3ds object as the focus, and the textures are easily accessable. You should be able to replace the robotic character /textures with an object/textures of your own.
Dont suppose you have come across a screensaver that will take a standard .lwo .obj or .3ds as a parameter and animate it in opengl ?
Been looking for one for a while.
Sporran
I haven’t been able to run it here at work Sporran I’m on a really crap machine. No, worse than what you’re imagining lol - but I thought you’d like the benchmark
(and Majik obviously)
A screensaver running under D3D/DirectDraw might be on, I bet there are screensaver-builder utilities. Sounds good.
I’m building the 19 Squadron emblem at the moment, full 3D version learning how to build heads with subdivision modelling. Fascinating. And tails eventually 
With a view to having a modest movie of the whole thing, rotating around it, usual stuff. Would be nice to have our own squadron-emblem screensavers, must look into it. We went up to Victoria Embankment last weekend and got (orthogonal) shots of the fabulous dolphins (fish really, the artist’s idea of what a dolphin might look like) on the lamp posts along the river. Saw the bronze WW2 airmen monument by Westminster Bridge, really nice, no patina yet though
Ming
Couple of years ago i came across a microsoft screensaver that plays an avi movie file as the on screen saver, Bliss i believe it was called.
http://www.softpedia.com/progDownload/Windows-XP-Bliss-Screen-Saver-Download-8638.html
seems to have disapeared from the microsoft site but the above link still works
just install it, and rename the clip you want it to play to bliss.avi and stick it in your windows installs system32 directory.
Sporran
Wow that looks great, even on my old AMD 64 3500+ and X800XL (new Ati drivers installed).
Frame rate did’nt drop below 20 in 1600x1200 full screen (total av. 31+ fps) , it did in GI and colour bleeding while in 1920x1200 full screen (av. 28.5). Still I think it was viewable.
Thanks for the links!
Looks great that, cheers Ming 
1920x1200 fullscreen = 338 av FPS for me 
Thanks Sporran!
338 av FPS
Crikey.
I can only do 1600x1200 max at home but I’ll give you a run for your money later Majik 
Ming
379.1 in 16x12 … was trying to get AA and AF scores but it doesn’t force it on even though its in the profiles list.
Or with a bit of clocking, 372 av FPS @ 1920x1200 and 417.6 @ 16x12 
That will hold up until Ming gets the SLi out … then I may be in trouble 
SLI next time 
Vista 32bit
1600x1200 = 261 fps
800 x 600 = 390 fps
So not CPU-bound then
XP
1600 x 1200 = 362 fps
800 x 600 = 449 fps
Vista scaling coefficient = 1.494
XP scaling coeffient = 1.24
So XP wins as expected by a country mile but Vista looks to be more efficient, being 1.49 times faster on down-scaling whereas XP’s factor was only 1.24
These things matter 
Nibbles may mean that the next NV chipset will double framerate again and the card after that will have hardware physics. It’s all happening this year. Or next 
Ming