Improving spotting (nvidia primary)

This might be old wine in new bottles…but after yesterday when I was unable to anything with my new GTX1080 I decided put some time into researching.
(Facts: standard AOC monitor, using HDMI @59 MHz 1920x1080 with a nvidia GTX1080)

My googling ended up on ATAG reading the thread: “THE MEN WHO STARE AT PIXELS” and reading combining it with some setting from the nvidia control panel AND the conf.ini

EDIT: Sources =>
(THE MEN WHO STARE AT PIXELS -> https://theairtacticalassaultgroup.com/forum/showthread.php?t=13915&highlight=stare)

(nvidia & Conf.ini -> https://theairtacticalassaultgroup.com/forum/showthread.php?t=6534)

and I was able to see all the pixels on the test picture.

Conf.ini settings

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=0
LandDetails=2
Sky=3
Forest=2
VisibilityDistance=8
LandGeom=2
DrawCollisions=1
Water=-1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=1
RenderTargetQual=3
MSAA=0
MeshStatics=2
MeshStaticsDetail=3
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=1
SpawnHumans=0
TexFlags.SSAO=1
TexFlags.VSync=1
TexFlags.FastTransparency=1

Game settings

Nvidia control panel
EDIT: CSAA are not possible on GTX1070/1080

Thanks Starfire

Managed to change all my Nvidia settings except 1, the interface did not allow me to change the value.
Also updated the config.ini values and even had to add a line at the end.
Will check these in-game tomorrow night !