Hardware for BoB

http://www.tomshardware.com/2006/02/21/a_look_at_amds_socket_am2_platform/page13.html

Pasted:
The Socket AM2 is a generation change that is becoming increasingly necessary for the sake of supporting memory that will be mainstream in mid-2006 and into 2007. It won’t change the performance landscape by much, unless AMD decides to make some fundamental changes to the architecture such as upgrading the FX to 4 MB cache. However, it will also be the basis for the upcoming 65 nm processors that are due at the end of this year. That is when things are going to heat up; the shootout between Intel’s Conroe desktop processor and AMD’s shrunk Athlons will be as hot as the Gigahertz battle in 2000.
End

Is this the hardware we are waiting for?

DX10 will be good yes and I ask Oleg to give us a proper D3D version of BoB

7900 GTX OC SLI is my early upgrade for BoB. It is not true that Il-2 is totally CPU bound it does run quicker on faster videocards. CPU upgrade next year and the new socket yes Hans for Vista/DX10

And maybe the Aegia physics card praying Oleg will use it sometime :slight_smile:

Ming

Yes, that’s what I’m waiting for. :smiley: So, february-march might be realistic…
I might even have upgraded TIR before that. :rofl:

The current Socket 754/939 Athlon 64 Processors and motherboards usually cannot cope with more than 4 GB of RAM-there are few 2 GB DDR400 DIMMs-although addressing more than 4 GB is technically possible. The Socket AM2 Athlons will be able to use attractively-priced 2 GB DDR2 DIMMs.

I thought 4GB was a Windows limitation? How would the ability of the processor to address 4 x 2GB sticks be usable within XP? Or am I misreading this, and it is simply saying you can mount 2 x 2GB instead of 4 x 1GB?

Here is an article about gaming and Vista/D3D/DX10:

http://www.gamespot.com/features/6143883/p-4.html

I am not sure that BoB will be using DX10 though, my bet is that they stay with OpenGL. They have been developing BoB for a couple of years now, and it is scheduled for Nov 6. Will they really be able to use Dx10…?

The x64 edition which can support up to 128GB of Ram. :slight_smile:

D3D was in its infancy and very clunky is why Oleg coded Il-2 in OpenGL. It’s matured now and closely binds to the rendering hardware so I am expecting BoB to be true D3D too. Not instead of, as well as. Just in case :slight_smile:

Ming

Yes, that would make it possible to run BoB well on systems based on hardware that cannot use DX10 100%. I will go for Vista then, as well as hardware that is made to run it.

Nce details :slight_smile: