DCS Rambling

Arghhhhhhhh :mad:
In my quest to make a stick-file (pun intended :wink: ) I found that each aircraft have their own sections for keys. While this is natural when it come to aircraft specific systems, it is a pain when it come to making a macro file. At least they could have made one for common naming convention for common functionality.

Example:
Landing gear UP/Down (Fw190)
Undercarrige Toggle (spit)
Landing gear Up/Down (P-51)

Could we please agree that a key that ‘do/activate/on’ and then ‘undo/deactivate/off’ something is called a TOGGLE-key. and use the same key-bindings

I would also be nice if they all could group the function into official aircraft systems.

Example:

  • Primary flight controls
  • Secondary flight controls

sigh!!!

I had to get this off my chest :rolleyes:

Welcome to the wonderful, but also sometimes mighty frustrating, world of DCS.
I started trying to make a DCS joystick file for my Cougar some time ago, but rather quickly stumbled upon the problem you’ve found. Lets just say that the gear up/down button is the least of my problems (I just use keyboard anyway! :D), but figuring out what controls is needed for each plane to control what needs to be controlled when in combat, there’s the tricky bit!

I more or less gave up. I put in a button to control nose wheel steering in the F-86 in the joystick file I use for CoD, that’s more or less all the specialization I have for DCS at the moment. :roflmao:

Starfire, what I have done with all my aircraft is made them all the same inputs: example Joy 3+R/Shift is gear up, Joy 3 flaps(increments) Joy 1+ R windows 3X Bail out. etc… you get the idea, makes it very easy to remember when they are all the same regardless of module. The hard part is if they have safety covers I make sure they are all open before a flight.

They’re not the same. A toggle does on and off, where as on is on and off is off. So they are different commands.

I made one profile and assigned the controls in game. Most of them are similar, but they are all written by different studios/developers from different countries with different languages.

I did that with all the old sims, but in DCS the different aircraft makers have chosen not to stick to a common definition. Had this not been an open forum I would have used an insulting and profane vocabulary :rolleyes:

Right now I am using time to compare the different functions.

Some of them make sense be course the way the function works. Like when it is analogue vs digital. Flaps is a good example. In the Spit the flaps are on or off. In the Dora you have Up, Takeoff, landing. In the P-51 it is analogue.

To make it a lot funnier the people who made the DORA chose not to make a keybinding so you could take the flaps down i steps. Example: Down-key and Up-key where each press would take it to the next step. 1. Take-off 2. Landing.

My goal is to place as much of the function on the HOTAS as my I seldom use my keyboard in flight. It is simply to far away for fast and convenient use.