DCS 2.7.7.15038 Open Beta

New mini patch, here the changelog:

DCS World

  • Overcast & rain 3 seems to have no rain or rain effects in it - fixed.
  • F10 map Icons could disappear - fixed.
  • ME. GUI controls disappear when polygon line width = 1 - fixed.
  • ME. Add Thickness 0 for polygons without border.
  • AI Ka-50 flying in a crosswind is unable to shoot - fixed.
  • ME. MLRS in Zone Trigger causes script error - fixed.
  • AI F-14 crashes the game - fixed.
  • Piston engined aircraft - fix crash in cases where aircraft is removed before control is taken
  • ME warehouse. Unable to find ‘9M120’ or ‘AT-9’ in the list of available AGMs or AAMs - fixed.
  • WCMD CBUs ballistic data upgrade (bomblets chute).
  • Dedicated server. Fixed “ban forever” function.

DCS: F/A-18C Hornet by Eagle Dynamics

  • JSOW training mission correction.
  • JDAM training mission correction - JDAM hitting tree.
  • Carrier Taxi and Takeoff mission correction.

DCS: F-16C Viper by Eagle Dynamics

  • Bullseye corrections:
    • When the FCR cursor is hovered over a bugged target, the bearing and range is now correct.
    • When a contact is in a full, single target track, the bearing could be backwards. This is now corrected.
    • HSD cursor bullseye information could be incorrect.
    • Text overlays Bullseye symbol in A/G Radar.
  • Air-to-Ground Radar corrections:
    • Twitching with a frozen image in GM EXP/DBS mode.
    • MAN and AUTO scale mode selection.
    • Radar DSB2 images in FRZ could disappear.
    • Radar scan volume will now move with the cursor in azimuth.
    • Removed A-G Radar scaled to 160NM with cursor.
  • Remove the PRF effect.
  • Added STT tracked targets to the HSD.
  • Fixed: Rudder authority when the rudder is damaged/removed.
  • Fixed: HMD default settings are not applied.

DCS: Mi-24P Hind by Eagle Dynamics

  • Fixed: Petrovich AI moving aiming reticle of ATGM guidance unit sporadically away from marked point.
  • Fixed: Petrovich AI targets list menu blocked by ASO-2 panel interface menu, now they can’t be called at the same time.
  • Fixed: PKI aiming sight keyboard controls are too sensitive.
  • Fixed: DISS Drift indicator memory light does not work in english cockpit.
  • Aiming sights glass visuals refactoring

DCS: P-51D Mustang by Eagle Dynamics

  • Tail falls off too easily on landing without the tail wheel - fixed.

DCS: FW190D-9 by Eagle Dynamics

  • WGr. 21 can be fired with release solenoid unpowered - fixed.

DCS: FW190A-8 by Eagle Dynamics

  • Fix to electrical breaker setup that allows to fire inner and cowling guns independently.

DCS: Mosquito FB VI by Eagle Dynamics

  • TO assistance option is added.

DCS: SA-342 Gazelle by Polychop Simulations

  • Fixed: Sand filter mechanics caused engine shutdown.
  • Fixed: Laser rangefinder beam was visible using NVG’s.
  • Fixed: Old pilot models showed when further away.
  • Fixed: IR sight of Mistral version could track through terrain.

DCS: JF-17 by Deka Ironwork Simulations

  • Fixed: C802AK/AKG disappeared after launch.
  • Known issue: C802AK seeker is still under fix with ED.

DCS: F-14 Tomcat by Heatblur Simulations

  • Fixed CV-59 Forrestal LSO position after x axis offset.
  • Jester LANTIRN: Fixed crashes on landing gear down in LDG mode.
  • Jester LANTIRN: Don’t show the QDES option when QDES is not available.
  • Jester LANTIRN: Static aircraft are no longer dead to Jester.
  • Rearming with LANTIRN within 4 minutes from hot spawn will result in the pod being installed as pre-aligned.
  • Jester will monitor the LANTIRN pod switch when idle on the ground.
  • Fixed Jester “Set active” not working after disabling Jester from the menu.
  • Taught Jester that you do not need an ejection to climb up in life, even when spawning low.
  • Adjusted longitudinal handling.
  • Removed pitch up effect in the early stage of flaps deployment.
  • Adjusted flaps pitching moment at lower AOAs.
  • Boosted TF30 thrust at very low altitudes and airspeeds.
  • Increased F110 subsonic core thrust at low altitudes.
  • Adjusted landing gear drag.
  • Partial fix to AP altitude hold not engaging and holding properly (WIP).
  • Partial adjustment of AP gains and handling (WIP).
  • Fixed TACAN for Caucasus and PG CV-59 Case1 Quickstart Missions.
  • Updated Fear the Bones Teaser Mission by Reflected Simulations.
  • Updated Zone 5 Teaser Mission by Reflected Simulations.

Campaigns

DCS: MiG-21 Battle of Krasnodar Campaign by SorelRo:

  • Mission 1, 6, 9 and 10. Triggers and zones adjustments.

DCS: MiG-21bis Constant Peg Campaign by Bunyap Campaigns:

  • Updated player radio frequency presets.

DCS: F/A-18C Rising Squall Campaign by INVERTED

  • Mission 3 - Due to the AI traffic logic error of Liwa AFB, Aegis-4 is temporarily moved to Apron 01, and Aegis-4 will be activated after the player takes off. Please don’t stay on the runway for too long to avoid AI traffic conflict.

DCS: UH-1H Worlds Apart 2025 Campaign by Low Level Heaven

  • Prevent mission from breaking due to pathfinding issues with Ground forces (Hans).

DCS: F/A-18C Rise of the Persian Lion campaign by Badger633

  • Missions 4,6,8 and 9 remove any red units left visible on map.
  • Missions 13. Correct fail a message.
  • Missions 10. Reduce size of ABE fail zone to account for pilots drifting south.

Finally it seem they fixed the icon on map :+1: