BOS update 2.001

User interface changes:

  1. Game logos updated;

  2. Piloting tips added (they can be switched off in user interface settings);

  3. Stalingrad navigation map updated to match the new Moscow map features (visible airfield layouts for instance);

  4. Unavailable maps won’t be visible in quick missions map list;

  5. New marker color option added: USSR is red;

  6. Subtitles and object markers are now visible in bomb sight (if they are enabled);

  7. Interface correctly shows the remaining amount of ammo if there are several guns of the same caliber, but different rounds per each;

  8. Mini-map correctly updates after closing the full screen map;

  9. Mini-map translucency value updates correctly during night;

Campaign changes:

  1. Video cutscenes added to Battle of Moscow campaign;

  2. Scenario missions added to Battle of Moscow campaign;

  3. More combinations of weapon modifications are allowed for MiG-3 and P-40;

  4. Landing approach direction added to campaign missions;

  5. In artillery bombing mission your default altitude is limited to 2.5 km;

  6. In airfield attack missions all aircraft destroyed on the ground count toward the mission goal;

  7. Enemy fighters in ground attack role don’t have additional fighter cover;

  8. Enemy bombers and ground attack planes in intercept missions don’t have fighter cover during bad weather;

  9. Landing dialog with own airfield happen earlier, giving more time to plan your approach;

  10. Artillery object markers appear earlier in artillery bombing missions;

  11. Enemy bombers fly away at the same altitude after dropping their bombs;

  12. Waypoint won’t be generated outside fly area (a random bug);

  13. Forward spotters give target data only for the mission target(s) in intercept missions, not other enemy planes;

  14. Enemy artillery target in bombing missions have a correct GUI attack symbol;

  15. Enemy train is located closer to action waypoint in train attack missions;

  16. Landing lights positions corrected in Moscow campaign;

  17. Evening flights start no later than at least 15 minutes before sunset in Moscow campaign;

  18. Runways cleared of various objects in Moscow campaign;

Flight model, systems, armament and AI changes:

  1. Drifting on rough ground is likely to break the landing gear;

  2. Cockpit canopy moves according to physics laws (it can close during dive on IL-2 or La-5 and LaGG-3, it may be impossible to open it at high speeds, etc.);

  3. Engine start procedure updated - control axes remain in correct position after it;

  4. Yak-1 tail wheel rotation limited to ± 90 degrees when unlocked;

  5. AI gunners man the turrets when enemy is close, even if it is outside their field of fire;

  6. Chance of ammo detonation after ammo racks hit increased for all aircraft;

  7. Impact sound can be heard during emergency landing;

  8. Engines with glow plugs stop faster when turned off;

  9. Rudder/pedals reset command added (key D by default);

  10. Turret weapons cooling rate during flight corrected;

  11. Turret gun on Pe-2 no longer ‘sticks’ at lowest position;

  12. Armor penetration of German 7,92 rounds corrected (slightly reduced at closer distances);

  13. Chance of ricochet of aircraft HE rounds removed;

  14. Inversion trails restored for AI planes;

  15. You won’t hear the wheels rolling sound during emergency landing on water or ground anymore;

  16. AI pilots will be more careful not to break their engines;

  17. RPM limiter assist corrected, it reduces RPM if engine can be damaged by a high temperature;

  18. Flaps can be jammed at high speeds on Fw 190;

  19. La-5 engine damage time at high temperature corrected;

  20. Pe-2 brakes effectiveness corrected (reduced), this should make landings easier;

  21. Overheat warning message appearance corrected for all aircraft;49. Pe-2 engine throttle levers won’t shake when engine assist is engaged;

Other changes:

  1. Sun glare effect added to buildings;

  2. Tank gunners can use signal flares in unbuttoned position;

  3. Maximum time acceleration multiplier increased;

  4. Multiplayer ban duration increased to one week;

  5. Barrage balloons are visible above the Moscow city;

  6. Stone churches added to Moscow map (their locations correspond to Mozhaisk Defence Line HQ maps);

  7. Railway lines and runways are now more visible during winter (Moscow map);

  8. Mission designers now can hide an object so it won’t have an icon and F5 camera won’t show it. Just give it the name NOICON;

  9. Mission designers can increase the visibility distance of ground object markers by giving them name FARICON;

  10. It is no longer possible to use bombsight while manning a turret (it caused many problems);

  11. Player view won’t be shifted after using bomb sight anymore;

  12. It is easier to drag a group of objects in mission editor;

  13. Joystick IDs won’t be erased during each game update.

Some italian friends had problems with the update, make a backup of controls first…

Game filder /data/imput

thx Jimmi.

i can’t update the game… it always says “Failed to update”… :mad:

dopo l’update non mi funziona piu il track ir… mentre con COD è ok.
Qualche idea? come si fa a reinstallare BOS?

i managed to update it… i deleted the downloaded update and i reinstalled it… now it works well…