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Thread: Oculus Rift - Virtual Reality update

  1. #11
    Flt/Lt, X/O of 92sqn
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    Default Re: Oculus Rift - Virtual Reality update

    Quote Originally Posted by EAF19~CyClops~ View Post
    I'd still use this with extreme caution and in shorter intervals to be on the safe side.

    You, or anyone else for that matter, have no idea of long term effects on brain (can it trigger something like epilepsy) or eyesight. Only time will tell and I do hope it's perfectly safe, but still be careful if you can't resist the urge to be a test subject and early adopter of new tech
    I'll wrap my head in tinfoil during during use
    Brigstock - QJ B
    92 Squadron

  2. #12

    Default Re: Oculus Rift - Virtual Reality update

    Hehe, maybe you should rather use ducktape to strap yourself to a chair so you don't fall off the chair if you go into a stall
    "Walking on water and developing software from a specification are easy if both are frozen." - Edward V. Berard.

  3. #13
    F/O Osprey_EAF92's Avatar
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    Default Re: Oculus Rift - Virtual Reality update

    Looks like Zuckerburg bought Oculus. http://www.foxbusiness.com/industrie...us-vr-for-23b/ Great now we get to hit "Like" if we like a game.
    “We cannot expect the Americans to jump from capitalism to communism, but we can assist their elected leaders in giving Americans small doses of socialism until they suddenly awake to find they have communism.”
    Nikita Khrushchev, 1959


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